Art Gallery Plugin for RPG Maker MV
A downloadable tool
This plugin adds a custom menu scene for viewing pictures via items. It can be used to build an art gallery that the player unlocks throughout the game (easy to accomplish with hidden items), to create 'picture books' that the player can page through, or any number of scenarios where you want to associate items with picture images for the player to view. The scene is accessed from the main menu and allows the player to view art or cancel and return to the main menu.
Instructions
To use this plugin, simply install it and add the Art Gallery Scene to the main menu. This can be done in a number of ways but is easily accomplished with Yanfly's Main Menu Manager. Add the following parameter values to add the scene as an option in the menu:
Menu X Name: 'Art Gallery' (or whataver you want the label to be)
Menu X Symbol: gallery (this just needs to be unique among menu symobls)
Menu X Show: Whatever condition you want
Menu X Enabled: Either true, or whatever condition you want to setup
Menu X Ext: Whatever you want
Menu X Main Bind: this.commandArtGallery.bind(this)
Menu X Actor Bind: Leave this blank
Place this plugin near the bottom of your plugin list. This plugin should be compatible with most other plugins like Yanfly, VictorEngine, etc. It creates a new custom scene and windows and does not modify or extend existing functions, so it is unlikely (although not impossible) that it will conflict with other plugins.
Parameters
This plugin offers several basic parameters to configure. You can set the sound effect that occurs when the player pages to the next picture, configure basic elements of the menu windows, choose which item type is displayed in the menu, configure the message window that is displayed alongside the images, and configure the coordinates where the images are displayed.
For the X and Y coordinate parameters, you can access the data of the sprite via this._pictureSprite. The default code centers the image based on its size and your game's resolution.
Terms of Use
This code is under the MIT license. You are free to use this plugin in any game, commercial or not (18+ games are fine too). You must credit Axial Escape in your project if you plan to release commercially. You are free to extend and make changes to the code base. Thank you!
Why does this plugin require payment?
I'm an indie dev myself using RPG Maker MV (I'm developing Born In Reverie on Steam). As you know, developing a years-long project can be a massive undertaking, financially, emotionally, physically, etc. I work with some badass RPG Maker community members to help develop my project, and I'm super happy to support them all financially. And now... I'm trying to support myself financially! I refuse to compromise on the quality of my own art, and I refuse to do anything less than support all the contractors I work with to the best of my financial ability. Buuuuut I'm still a team of one trying my best to make ends meet at the end of the day, so anything helps! I use all my plugins myself and I ain't going anywhere, so you can rest easy knowing I'll continue to support these and update them in years to come.
Thanks
-Taylor
Updated | 12 hours ago |
Published | 3 days ago |
Status | Released |
Category | Tool |
Author | Axial Escape |
Tags | asset, plugin, RPG Maker, RPG Maker MV, tool |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.